![]() ![]() Players naturally regenerate mana at a constant rate dependent on their specialization, both in and out of combat, and some abilities and effects (ex, , ) can directly generate mana. Player mana pools are of a fixed size for all specializations except Arcane Mages, whose mastery increases their maximum mana. Mana will range from 0 to the maximum mana a unit has. Parameter Values Spell School TypeĪrcane, Shadow, Frost, Nature, Fire, HolyĪrcane, Shadow, Frost, Nature, Fire, Holy, Physical The parameters for critical, glancing, crushing, and isOffHand are true/false flags. ![]() Ĭombat log events consist of a prefix and suffix part, with their related parameters. For example 64 (0x40): Unit is marked with. raidFlags number - Contains the raid flag bits for a unit's raid target icon. For example 68168 (0x10A48): Unit is the current target, is an NPC, the controller is an NPC, reaction is hostile and affiliation is outsider. flags number - Contains the flag bits for a unit's type, controller, reaction and affiliation. guid string - Globally unique identifier for units (NPCs, players, pets, etc), for example "Creature-0-94-00003AD5D7". hideCaster boolean - Returns true if the source unit is hidden (an empty string). subevent string - The combat log event, for example SPELL_DAMAGE. Similar to time() and can be passed as the second argument of date(). Timestamp number - Unix Time in seconds with milliseconds precision, for example 1555749627.861. The event payload is returned from CombatLogGetCurrentEventInfo(), or from CombatLogGetCurrentEntry() if selected using CombatLogSetCurrentEntry(). COMBAT_LOG_EVENT_UNFILTERED (CLEU) is unfiltered, making it preferred for use by addons.īoth events have identical parameters.COMBAT_LOG_EVENT only reflects the filtered events in the combat log window.Fires for Combat Log events such as a player casting a spell or an NPC taking damage. ![]()
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